He says he was combing the beach and found a beautiful shell--the same one the mermaid wants! Plenty of undead await you in the second level of the caverns. We have late breaking news, here at the end of August! Rank 11: 285% mana regeneration rate.

The beam is 7 feet long. Rank 16: 226-338 damage, 54-80 area damage of radius 16 feet. Rank 5: 58% chance of effect, 47-56 damage per second for 4 seconds with 3 foot radius. Rank 20: Converts up to 5 enemies for 34 seconds. Rank 19: 300-360 damage, area damage 82-98 within radius of 15 feet. These should be minor differences, however.

Rank 4: 93-112 damage per second within a 3 foot radius for 3 seconds. Rank 17: 58% chance of critical, duration of 36s, aura radius 22 feet. Rank 11: 17% chance, 65 units. As they move toward the souls, pummel them with ranged attacks, spells, or melee attacks.

They’re crawling all throughout the city. Rank 18: Boost damage by 270%. Rank 2: 52% chance of effect, 38-46 damage per second for 3 seconds with 2 foot radius. Combat success relies on a number of factors.

Much like the shadow knight class, the cleric will combine melee weaponry with devastating spells. We, apparently, have remastered Velk's and, as a result, ToV is now on lockout! This is the act’s shop.

From the makers of EverQuest comes Champions of Norrath, an action RPG that allows you to create your own hero, journey across fantastic lands and play against others online. Rank 18: Adds 48-58 damage for 49 seconds, with a 24 foot aura giving 37-44 damage. Required Level: 5 Description: This skill increases your carrying capacity. Rank 1: 200 damage with 6 foot radius. Quest: Kill the Slavers--Find all of the slavers hiding on and around the island and kill them. It doesn’t matter how you tackle these dungeons and most are virtually identical in the beasts you’ll face inside. Rank 2: 8-10 additional lightning damage for 17 seconds. 3 revolution(s). Rank 17: 244-366 damage, 36 foot range, 65 degree cone. Kerriel the mermaid offers a valuable reward...if you solve her quest. Hello, fine readers, and welcome to another installment of The Champions of Norrath's Champions of the News News Team Guild News Report. She was waiting for us: This one turned out to be a bit trickier and we experimented with a number of strat tweaks until we figured it out. Innoruuk’s Army had assembled, the planar barriers were about to fall, and it seemed as if nothing could stop his advance.

Certain areas of the walk-through (such as the levels of an optional dungeon) may differ from your experience but the quests and their solution remain the same.

Rank 17: Boost damage by 260%. All four parts will be available at this link . Strengths: Can summon the undead. 3 degree turn rate.

Rank 9: 29% of damage transferred to mana. Rank 10: Level 22 skeleton with a 50% chance of having an enchanted weapon. Well, one of the first things that we beat as a combined force was Stratos, and that is now completely on farm status (now that we have figured out, more or less, how not to wake up sleeping mobs! Wizards rely the most on intelligence. Rank 1: 2 arrows totaling 120% current bow damage. Rank 20: 62% of damage transferred to mana. Lure Faydark’s enemies into the hands of your allies and use them in the fight to make your job much easier. The second level closely resembles the underwater sea cave from earlier.

82% chance of success per enemy. Rank 15: 345-414 damage per second. Strength: 28 Intelligence: 25 Dexterity: 35 Stamina: 27, Health: 41/41 Mana: 21/21 Armor: 34 Attack: 37 Damage: 15-19. 2 tendrils, 4 feet long. Natasia also serves as this act’s shop. Rank 3: Converts up to 1 enemy for 17 seconds.

Rank 4: 35-42 damage. 6 tendrils, 7 feet long.

If attacking the vampires up close, be sure your character faces the foe while swinging. Rank 18: 61% chance of critical, duration of 37s, aura radius 23 feet. Quest: Obtain Ruby--Get ruby from Melman Froes and bring it to Viggs. Escort souls through the Halls of Despair to destroy the barrier protecting Innoruuk. 52% motion control. Rank 11: 90-108 cold damage, 5 pieces of ice shrapnel for 51-61 damage. Required Level: 8 Description: Improves your chances of registering a critical hit during an attack.

Beware of the magic users (equip resistances if possible) and eliminate all enemies through both caves to complete the quest. Rank 13: Converts up to 3 enemies for 27 seconds. Rank 9: 104-156 damage for up to 3 enemies, 36% chance of stun for 8 seconds. Rank 11: 65% health, 8 ft aura, 45% health to teammates. Rank 14: 152-228 damage covering radius of 6 feet. Elgoain requests your assistance inside the orc caves.

Instead, return to the beach and face the cave. 3 revolution(s). Cross the vicious Plane of Hate; it’s covered with speedy ghouls and an assortment of melee, ranged, and magic-using adversaries. Required Level: 5 Description: Fires a bolt of lightning at creatures.

Rank 6: Increases blunt weapon damage by 40%. Rank 18: Adds 40-48 damage for 49 seconds, with a 20 foot aura giving 33-40 damage. You begin in the Cauldron of Hate.

4% turning ability. You’re told how many soldiers remain at the top of the screen. Rank 18: 176-264 damage for up to 5 enemies, 54% chance of stun for 13 seconds.

Once all slavers have been killed, return to Babik Nurn and let him know the coast is clear. Once found, bring it to Davel. But you must use one hand for a shield. Rank 7: 92-110 regular damage, 292-350 damage to undead, lasts 5 seconds. Rank 5: 160% health regen rate.

Odds of conversion are 70%. She’s been waiting for you and tells you that you’re to return to the Plane of Hate as the next part of your journey. Rank 11: 128-154 damage per second within a 5 foot radius for 5 seconds.

Don’t just insert a new item because you found one.

The erudite wizard focuses on fire, cold, and lightning spell attacks. Descend to the next level of the lava fields and battle through the firebeetles and stone golems to the far back corner of the level. Let’s pretend this is Skyshrine, but without the dragons. Rank 7: Level 19 skeleton with a 35% chance of having an enchanted weapon. Velocity of 45 feet per second.

Rank 6: Adds 16-19 damage for 25 seconds, with a 8 foot aura giving 21-25 damage. There are additional ant foes lurking about and they will just make the battle more difficult. Required Level: 1 Description: This skill increases damage when slashing weapons are used. Rank 11: 325-390 damage per second. However, Innoruuk did corrupt the Takish Hiz elves who lived there, so that much is true. When choosing your skills, don’t haphazardly put points in each spell just so you can use it. Rank 20: 48-58 damage per second, lasting 9 seconds. Rank 16: Converts up to 4 enemies for 30 seconds. Lazlo did as he promised and showed us where to shove off. Skillful use of health potions and item sockets can help the barbarian increase stamina sufficiently without the use of attribute points. Rank 6: Extra 40% damage. Back at the gate, enter through and into the next area. Rank 17: 85% of damage returns for 30 seconds, with an aura that grants 51% damage. Return to level two and find the entrance deeper into the orc caves and down to level three. Their abilities seem random so you may face a few with enchanted weaponry; any resistances boost you possess will prove extremely useful. Quest: Kill Giant Ant Queen--Find entrance to giant ant caves, locate the ant queen, and destroy her. Rank 13: 134-161 damage on impact, 38-46 area effect damage, 5 flares that last 20 seconds. Dark Elf Shadow Knight -This section provides tips on the Dark Elf Shadow Knight and includes complete statistics for the shadow knight skill tree. Rank 6: 38-46 regular damage, 85-102 damage to undead. Rank 9: +64 poison damage, cloud radius of 6 feet, duration 5 seconds. Kunark, Velious, and Luclin were old expansions at that point.

They’re slow and best attacked at range.

Rank 11: 48-72 damage, radius of 5 feet, 5s duration. Look for its glowing outline against the rocky floor. Before leaving, clear the chamber off any remaining ants. Rank 13: Adds 30-36 damage for 39 seconds, with a 15 foot aura giving 28-34 damage. Required Level: 10 Description: Any undead creature attacking the protected individual will receive damage.