Taunt: ”Time for more dancing! Gaze at my power, for it shall be your last sight!” It’s a coop mmo, remember.

Immune to Slowed Oryx’s Sanctuary is an endgame dungeon that is accessible after defeating Oryx the Mad God 2 in the Wine Cellar.The Sanctuary is the most challenging dungeon in the game, surpassing even the Lost Halls.All three Oryx Runes must be used to unlock the portal, although the runes will be returned to the respective players if not all three are present. Oryx himself will be throwing 3 simultaneous high-damage (220), red AOE bombs, usually in a “Y” formation, and constantly pulsing white, short-ranged bullets. Oryx will guard himself if he takes enough damage during this phase. Oryx is guaranteed to use this attack at least once during the fight when he gets sufficiently low on HP, and can sometimes use it afterwards as well. ”The universe bends to my will alone!! (if Exalted) “Loathsome worms! “Your pointless efforts have taken you horde of blights far, just to die by my sword.” “SILENCE!”. YOU will not.” Oryx summons Anti-Spectators the rapidly revolve around him from a distance while firing purple shots at you. ”I control your fate!” Holy Beams strike the edges of his arena’s 4 quadrants, destroying them and sending them plummeting into a dark void (the beams will still do damage, but the vanishing ground can still be safely stood on) - eventually reducing the arena to only the cross of carpeted ground. “You have uttered your last pathetic whimper!” In Fungal Cavern specifically, you have to clear crystals which means you will need to do some clearing and it’ll take at least a solid hour without a divine pet, and for what? Counts towards Oryx Kills.

Summons: The Bomb Artifacts will persist until Oryx is pushed into his Exalted phase. The room will also be closed off with a large spiked gate from the single open entrance. Gaze Chase

Anti-Spectators rapidly revolve around Oryx from a distance and fire purple shots at you.

If he performs his Meteor Shower (“cosmos shall rain”) phase when Exalted, it is critical to avoid standing on the red targeting circles when they expire, as taking a direct hit from a meteor is instant death for most characters. With enough practice, you’ll be able to find ways to position yourself between the grenades easily and this part will become mostly trivial to you.

“You have trampled my minions for the last time! Like with before, each of Oryx’s phases is preceded by a specific taunt, so paying attention to Oryx’s taunt is the best way of predicting what attack he is about to do. While this his weakest form, Oryx himself still has 45,000 HP at minimum and does large amounts of damage and multiple status effects spread over numerous attack patterns.

He will then start circling the room counterclockwise, rapidly firing 8-way lines of densely packed crescents which deal severe armor piercing damage. But in terms of the min-maxing your account, not worth. Oryx raises his sword and chases players while firing a barrage of spears around himself. Is essentially the Dance 1 phase, but with an additional barrage of shots.

(Note that the Realm Eye will only give this unique response when specifically prompted with “Oryx the Exalted God”), HP: 562,500 (+10.8% [60,750 HP] to 111.6% [627,750 HP] per player in the dungeon) never teleport directly on top of a player, this can easily catch people off-guard due to the swiftness of his teleportation, which may result in a swift death if he happens to use a dangerous attack right after teleporting. DEF: 60

He can no longer be Armor Broken except when staggered, although that alone makes it harder to stagger him.

Oryx crouches slightly and chases the nearest player, firing powerful 3-shot bursts of slash projectiles.

Chat, hang out, and stay close with your friends and communities. Oryx’s Sword, Shield and Helmet.

Every slash shall slice through your pathetic defenses!” Taunt: “There is nowhere to hide!”

Oryx summons Black Planets that circle him at low speed, and Black Moons that orbit the planets.

He has three increasingly stronger forms.

Getting directly hit by Oryx can often be fatal (especially if combined with the high damage from the ambient attacks), since the Pet Stasis shots from the Portals and the global Silence greatly limit healing options. Oryx summons 3 artifacts that rapidly revolve around him from a distance while firing white, triple-shot bullets at you. I get these sprites from the SpoilOTMG discord, a group who delves into the code of RotMG to provide various leaks.

“(Player Name) has vanquished the Exalted Mad God with X (Y%) damage!”. I like how there’s no sprite for the wakizashi. -T14 Wand: 110-155.

Oryx raises his sword, remains still and repeatedly detonates red AoE blasts on himself while swinging his sword, sending large waves of slash projectiles towards players as well as in the opposite direction. This is signified by him saying, However, during his other attacks (particularly ones where he’s easier to hit), dealing enough damage to Oryx will cause him to pause his attack and.

When he reaches approximately 5% HP, Oryx will move to the center of the room as all Portals and Messengers despawn. Taunt: “Accept your fate!” A chain stun will allow most of his phases to become laughably easy and make the battle an easy kill. Immune to Dazed

The site uses it extensively, so expect a much degraded experience! Chat, hang out, and stay close with your friends and communities.

“You have spoken your last!” Discord High speed classes such as Tricksters and Warriors have the advantage of quickly moving away from Oryx if they are not immediately prepared to get close to him. In addition, roughly every 2 seconds, he will call down a randomized barrage of Holy Beams to further limit movement, cause huge damage and Silence players hit.

Bruh that robe gives defensive parity with a leather class wearing WC tops. Every time he finishes a lunge, he will stop to release two dense rings of white arrowheads.

Either DECA can make items stronger/encounters easier to achieve a more satisfying flow of gameplay, risking power-creep because players with multiple character slots can funnel gear into fresh characters, OR they could leave the progression as it is, and essentially cut off f2p players from reaching end-game content due to the sheer difficulty spike.

When the simulacrum Oryx is defeated, it will drop a locked portal to the Wine Cellar, where Oryx’s next and stronger form can be fought. He inherits portal summoning from Dammah, Holy Rays from Leucoryx, teleportation from Gemsbok, and exaltation/self-buffing from Beisa. Oryx 3 has been confirmed to be designed with the intention of being more difficult than the Void Entity. The bosses may be HP scaled, but minions are not toned down at all. He will return.

There are predictable gaps in each bomb cluster that will assist in dodging and allow players (especially melee classes) to do damage relatively safely. The attacks where these mechanics are present will be noted in their individual sections.

Oryx summons many Minions of Oryx and Assassins of Oryx that chase after you.

“Behold, the glory of a god above all others! We use cookies to track visits anonymously. Oryx the Mad God 3, referred in-game as Oryx the Mad God (same as his previous incarnations), or colloquially as Oryx 3 or O3, is the boss of Oryx’s Sanctuary, an endgame dungeon, and Oryx’s strongest incarnation.

”My minions will make short work of you!” -T14 Staff: 75-115. Powered by Discourse, best viewed with JavaScript enabled, Oryx the Mad God 3 Raiding Discord + O3 Spoilers, Discord - A New Way to Chat with Friends & Communities. Taunt: “Fleeing is futile!” Immune to Armor Broken (conditional), Level 1 Quest These waves have some gaps in them that players can weave through. The Artifacts then start rotating while detonating red AoEs on themselves, dealing heavy damage to anyone caught by them.

The difficulty of the fight increases dramatically once Oryx becomes Exalted, which increases the damage and number of shots in his attacks, including the damage from the Oryx Portals and Messengers. On impact, the glass will inflict all players hit with 20 seconds of Drunk. Slows are everywhere. Oryx’s armor turns a brilliant whitish-gold, the screen darkens, and he moves into the center of the room, wrapping himself in a golden tornado before Silencing all players for the duration of his attack. !”

Taunt: “Stand back in cowardice, but you will find no safety!” Oryx will guard himself if damaged enough during this phase. And even the central platform will soon be destroyed (although it can still be stood on), leaving the whole arena as an empty, starry void with planets revolving within. ”I HAVE HAD ENOUGH OF YOU!! Oryx himself will fire a ring of Quieting stars before firing large medium-ranged shots in a pulsating star manner, along with rings of weakening blasts After a while, he will fire a spiral of white balls around himself. During the spiral, the white planets start to orbit Oryx closely. Taunt: “Gaze at my power, for it shall be your last sight!” I am…EXALTED!”. “THE REALMS ARE FOREVER MINE!”, Like his second incarnation, Oryx will publicly announce the player that did the most damage to him during the fight.

During combat, Oryx cycles through a number of phases randomly. Make sure to get off the vanishing tiles before they disappear, and especially avoid being hit by the dense walls of holy rays striking down parts of the floor, as they can and will instantly kill unwary players. Your only hope is with very few classes… usually the broken ones (Warrior for insane dps or defense with Jugg, Pally with the instaheal). Dance 2 Discord is the easiest way to communicate over voice, video, and text. Players should therefore move with the expected location of each gap, by starting slightly counterclockwise of each carpet, and moving 90 degrees counterclockwise by the end of the attack. Near Oryx, a circle of Ring Elements spawn to trap players with him, pulsing white bullets in all directions. Each burst of bombs has a “safe spot” depending on its color (see the Tips section for more details). First hitting HP threshold: “Kneel to your ruler! Taunt: “These minions will only get in my way!” It’s quite a dilemma. Oryx the Mad God is found at the end of Oryx’s Sanctuary in a large, circular room. Location: Oryx’s Chamber, Counts toward God Kills

(if Exalted) “Defiant scoundrels! Apologies for the short rant, but I don’t want to see a future where you need to be a god to beat a dungeon just to get a lousy reward. The targeting circles from the meteors are smaller than those from the Holy Rays despite being more dangerous. If I see you, I will kill you!”

Oryx’s initial form is not that difficult even when compared to the “minibosses” in the Sanctuary, although it is still important to be cautious because Oryx still does a large amount of damage and can easily kill careless players.

After players defeat all of certain quest monsters in a realm, Oryx will seal off entry to the realm. -The T15 robe gives +75 MP, +6 ATT, +17 DEF and +8 WIS. -T14 Sword: 250-305. With each rotation, the gaps appear in a slightly counterclockwise position compared to the previous location, until reaching the carpet 90 degrees counterclockwise of where they began, after which the attack ends and Oryx becomes staggered. Oryx will then quickly chase players firing shotguns of 5 stars that inflict Daze, as well as 3-round spreads of white bullets that inflict heavy damage. The portals will change their location and attack pattern each time Oryx uses a new attack.

!” Even though Oryx’s Exalted form comprises the last 50% of his health, this part of the fight will usually take up more than 75%+ of the total fight time, due to the difficulty of dealing damage to Oryx in most of his phases.