Additional FX modifications have been made to the Digi-Mir 9000 skin. Ymir can now re-fire this ability to destroy the wall early, he can re-fire this while under the effects of CC or while dead. Then whatever usually defense items Doesn't make you ultimate hit as hard but it does nice base anyways plus it's easy to escape. I think I have found the perfect harmony of physical damage and sustain with this build I have been using for a couple games. All of Ymir's Basic Attacks against a target afflicted by Frostbite do 100% more damage. I really enjoy Ymir but, I am having an issue with this build. Ymir smashes his club, doing damage to all enemies in front of him and Slowing them. Ymir has been a free starter character for every player account created since the start of the game's closed beta. Press J to jump to the feed.

This skin changes Ymir's ice element to its opposite, fire. The camera is now rotatable during this ability. Mine is very similar. share. His passive kinda makes me want to build him as a physical bruiser, but all his abilities scale off magical damage. I want to try a damage build, but don't know how to build him. Browse Ares pro builds, top builds and guides. Only two of his abilities do damage. Physpower Ymir is pretty scary stuff, and very viable. The extra mana at start of game is huge and you're going to want to complete this sooner or later because the cooldown reduction MAKES you function: Ymir does his damage by his crowd control. 13 comments. Increased Casting time from 0.31 to 0.45. This ability now does 50/90/130/170/210 (+50% of your magical power) magical damage.

Frostbite Passive is now immediately applied to enemies in the area, and refreshed by the detonate. Made it easier for Ymir to run past his wall after deploying at his feet. Increased the damage reduction from 10% to 15%. One fix that I wish hi Rez would do is make Ymir transparent when aiming wall far walls are hard to pull off because I can't see where they are landing. Though, these claims could merely be the boasting of proud Odin and his brothers, who take credit for slaying the first jotunn and fashioning the earth from his body parts. He can now escape the vines if he moves out after firing his ultimate. Reduced the delay between firing this ability and Ymir being able to move.

I like this build still against a mixed damage team who are fairly balanced in Attack and Magic.

Players should no longer get stuck inside of Ymir’s ice wall. This is the first skin to change Ymir into a humanoid character. i don't claim to be good. Perhaps he only lies dormant in Niflheim, the realm of ice, eager to return and wreak vengeance upon Odin in his kin. You need to build for survival first and foremost, so make sure that you're stacking the right resist. Then soul eater. Basic attacks switched from dealing/scaling physical damage to magical. Increased Movement Speed from 360 to 365. "Freeze your enemies in place and erupt in devastating shards of ice.".

I really enjoy Ymir but, I am having an issue with this build. On top of that it gives a debuff to enemies within range of your ult that reduces their Magical resist. Fixed an issue where the Bloody Butcher Skin had some inconsistent voice lines. How do you build Ymir? His ult already has huge base damage and very easy to get out of.

http://youtu.be/vqDHsWisUyM heres how i play and what i build as ymir. The main reason to have ymir on your team is his CCs, not damage, thats why you should be building him very tanky so you can annoy the crap out of enemy team while being unkillable. I have been messing around with Ymir a lot lately trying to find the perfect physical build for him. Ymir is a really fun god. This should also fix an issue where the FX were playing to completion even if this ability was interrupted early. I want to try a damage build, but don't know how to build him. Ymir was one of the 9 playable gods in the Alpha build of SMITE's first presentation to the public at PAX Prime 2011. Mark negates his non true damage a bit plus gives you some hp and passive damage which helps a bit early on for him. Fixed an issue where Ymir's ultimate would create debuff icons for his passive ability with different text. If you do that you can build Rod of Tahuti, which will give you a giant Magical damage bonus. My personal thoughts on Ymir is he is a great initiator and counter ganks. This page was last edited on 17 July 2020, at 08:53. Please report if this issue still appears. At this point, it's all countering your opponents. Celerity boots -situational -situational -situational -situational -situational, New comments cannot be posted and votes cannot be cast. SmiteGuru - Smite's best source for player profiles, god stats, smite matches, elo rankings, smite guides, and smite builds. His mana per level has been increased from 30 to 32.

That's from his passive, after his abilities are used against you you're temporarily slowed. Stun at all ranks has been increased by .5s. Which is what makes him so good as a mild attack speed AD bruiser. The magical power contribution has been increased from 60% to 70%.

Both Ymir and this skin were voiced by Charles Campbell. From there you pretty much want to build tanky: Breastplate of Valor gives physical protection, mana and most importantly Cooldown reduction. Cancelling the ability decreases the damage. Applies Frostbite. Updated visual FX during buildup. I have recently started my new Ymir build which focuses on HP and I've been doing well with it. Changed this ability to have a ground target before firing. Ymir is my best character. I feel though I am not as efficient for my laning partner. There is an announcer pack themed after Ymir that you can listen to here: This was one of the few skins who were lowered from a Tier 3 to a Tier2 skin along with. I'd say it's viable but Ymir will always be better as a tank. Ymir is one of the playable Gods in SMITE. 50% extra ad is nice. New comments cannot be posted and votes cannot be cast. What I like to start with is Rank 1 Reinforced Boots and Rank 1 Breastplate of Valor. You're a tank, your whole job is to force people to target you instead of your squishy teammates. Addressed an issue in which Ymir could remain in crouching position when fired too early. Ymir was one of the 9 playable gods in the Alpha build of SMITE's first presentation to the public at PAX Prime 2011. Pick up abilities like Purification Beads. Press question mark to learn the rest of the keyboard shortcuts. What I do is go ad or tank.

His base physical protection has been increased from 21 to 23. Ymir and Odin were the first Norse gods introduced in the game. Base stun duration has been increased from .75/1/1.25/1.5/1.75s to 1.25/1.5/1.75/2/2.25s.