You no longer need to exit and re-enter the menu to see it in its unlocked state. Slayers who loot an exotic blueprint they already own will now get a +2 cell instead of … nothing. Increased the axe’s Primary-Primary-Primary(held) damage for each level of Determination. Toned down the hammer’s Aetherslam impact VFX to reduce visual noise for other players. Improved shock aether audio and did a thorough polish pass on Stormclaws’ audio effects. Crossbow!? The “I Need a Hero” quest automatically completes as soon as its acquired. Fixed an issue where the chain blades’ secondary attack and combo finisher had their damage windows set up incorrectly. Each of the Drask Lantern’s AoE attacks now hits a maximum of one (1) target. Press question mark to learn the rest of the keyboard shortcuts, https://playdauntless.com/news/preview-new-loadout. Drask Lantern instant ability: Damage bonus reduced to 30% (down from 40%). Reduced the amount of time Koshai spends underground when executing a burrow attack. This is a temporary fix for a progression-blocking bug and will be fully repaired later on.

Shotgun range and best, like repeaters. Weighted Crown (hammer mod) will no longer reduce Stagger damage against parts that are particularly vulnerable to stagger (such as Kharabak heads).

Maybe a summer release? Maverick is an Assault rifle in COD Ghosts and it has full-auto firing mode with high damage and good fire rate. Adjusted the timing on Koshai’s rage entry AoE attack. This should help Slayers keep tabs on how many sips are left in the floor keg. It can also charge its standing blast to empower long-range fireballs. We’ll have more updates in the future. New alternate weapon specials. Fixed a bug where items in the Personality menu were missing their names. There are 2 new weapons that are expected to come out in Season 8 Battle pass and those are: The DR-H Chained is spotted on Tank Dempsey shoulder. Use “Help, I’m Stuck!” from the Main Menu to get unstuck from things you’re stuck to. This patch delivers a new store that loads quicker, works better, and allows players to preview items before purchasing them. Look for Grim Onslaught (axe) and Full-Bore Chamber (Ostian repeaters) as you climb the Mastery ranks for each weapon. Ammo now scales at 1.0 for normal ammo (down from 1.25) and 1.75 for aethercharged ammo (down 2.0). Fixed a bug where gear would sometimes display base-level stats when viewed on the Airship. Weapon six: Ostian repeaters The repeaters’ Captain’s Grip now grants 20% attack speed (up from 15%). We are currently in the early stages of reworking the sword. The DR-H or Scar-H is an assault rifle that has medium fire rate and the it is effective in close to medium range especially when hitting the upper body. Updated emote icons to make them more readable. Added terra AoE damage to Kharabak slam attacks. There's not going to be a real ranger weapon. Asking for datamining is a good way to get banned. The Axe can carry a Slayer in both solo mode or multiplayer. Increased Shockjaw Nayzaga base health to 32,000 (up from 30,000). Find all the leaks here.

Fixed a bug where Store music and Hunt Pass music would sometimes overlap. Fixed a bug where the completion criteria for Stagger and Interrupt Hunt Pass challenges was three (3) instead of the intended 30. Weapon eight: In progress. When using Katana you will see your character running in 3rd person and can accurately kill enemy in close range. New Hunt Pass. Dyes are getting a major update! Increased the number of vine patches allowed on the field by three (3). Maverick Assault Rifle. Press J to jump to the feed. Every combo is unique and useful. Celebrate the Moon Blossom Festival with 50 levels of assassin-themed rewards, including emotes, weapon skins, dyes, and more. In addition, the effect now lasts 15 seconds (up from 12 seconds).

If you look at the arsenal just below it, the axes that aren't cosmetic have transmog stones overlaying their icons. Fixed a bug where some hammer charges didn’t support all six (6) ammo shells. If you’ve already passed their unlock level, you’ll receive them when you log in on May 21. Tweaked some quest requirements to smooth out progression. Reduced Heroic Koshai’s threat level to 16 (down from 17). Replaced Kat’s intro scene and city VO. 19, 2020): The leak isn’t too specific but we can certainly guess what Respawn in store. Ragehunter: Damage reduced to 5/10/15/20/30/40% (down from 5/10/20/30/40/50%), Aetheric Attunement: Lantern charge reduced to 10/15/20/30/40/50% (down from 10/20/30/42/54/66%), Overpower: Damage values adjusted to 15/20/25/40/55/70% (from the previous 10/15/25/40/60/80%), Iceborne: Lifesteal at ranks 4, 5, and 6 reduced to 4/6/8% (down from 5/9/13%). By using this website, you consent to the use of cookies in accordance with the Phoenix Labs Cookie Policy. Apex Legends Heirloom weapon skins on the way? Reworked the airship lobby info panel to better communicate Behemoth strengths and weaknesses. This should help Slayers better plan their cooks. Fixed an issue where Cruel Riftstrike’s (chain blades special) camera rotation would continue after the move was complete, cancelling out player camera movement. Increased the axe’s Primary-Primary-Secondary(held) sequence damage to 800 at Determination Level 3 (up from 700). Sorry for the misinformation. Support-A-Creator. The golden Ego line will be released for Guardian, Stinger, Ghost, Vandal, and the Melee Weapon. Fixed a bug where the hammer clip would appear off-center in the UI. I would be suprised if someone take this post that serious :). Reduced download size for the base installation of Dauntless. Elemental rework. It can do a lot of things - boop Behemoths, sever Behemoth parts, and even be used as a throwable in the game. We are going back to look at the core five weapons to make each one viable, deep, and above all, fun.

Dye rework. We suggest hitting the training grounds and brushing up your skills, Slayers.