Instead you need to spread skills over all the rangers. At level 3 (was a custom recruit after setting up command center so my starting 2 chars were lvl 3), she had Max intelligence, 1 cor, luck, aware and speed. Melee savant 1-1-5-8-8-4-1 skills started with bladed and brute force. I went with a skilled and balanced party. This is currently on sale in the EU PS Store and I was wondering A) Is it any good and B) just how buggy is this with the latest patch installed. SMG's are great against unarmored, suck against armor, EW's are the reverse. All this got me to level 24. Thanks for the guide! ). You can find more information in later part of this chapter. It is a bigger than the Western fields and, additionally, there are lots of stashes hidden here so, it is a good idea to explore each fragment of the area. It's been a LONG time since, but there is no way to get Kekkahbah to stand down short of murder? You will also want a sniper/perception and someone with high explosives skill (but I got both of these covered through NPC recruits [Vulture's Cry & Takayuki, respectively] so the points were wasted on my 4 starting characters) My main character focused on assault rifles, another on handguns (not the best choice, to be honest), another submachine guns and sniper, and another shotgun and heavy weapons. A recent Kickstarter project headed by Brian Fargo resulted in the PC launch of Wasteland 2 in 2014, followed by the Director's Cut on PC & console version in Sept 2015. Pod-infected people – After you turn off a pump on a field - large number of Pod-infected creatures will appear. That leaves me with a Shotgunner, Sniper, Brawler, SMGer, and heavy weapon/flamethrower. Skill monkey build? ). Which are my favorites anyway, the 6th weapon was always a bit iffy. Build characters of the sort you'd enjoy playing, and unless you go *completely* non-combat (you can get away with half your party lacking weapon skills at the beginning; makes it interesting ;) ), or cripple them with extremely low combat initiative / action points, you should be OK. Curious what builds you guys start with. Remember to talk to him, after you go back to main complex, to complete this task. Intelligence is important, so like Corevi says remember about the milestones. Get him another weapon, too, like a shotgun or smg, because energy guns are useless on unarmored targets, so you'll just waste bullets. So it was pointed out to me that you don't need 2 high-cha guys to power-level, 1 is just fine as long as you're fine with the party lagging him by 1 level. #2 Edited By Corevi You want a leader, a medic, a rogue and a damage dealer. He has rally and overheal, qualified for them with trinkets, targeting override and the deployable feat. All trademarks are property of their respective owners in the US and other countries. and was wondering if anyone had something for me to use for a few hours to get a feel for how things work now Put a point in pistols so you can handle stuff like blowing things in the enviro without wasting ammo, but I didn't put more into it - with enough AP you can easily kill two enemies or at least kill one and injure another per turn from a nice distance and for the rest you got your team. Patrick doesn't have high resistance and he can be quickly killed using a heavy weapon, but during one turn he performs many strong attacks. Press question mark to learn the rest of the keyboard shortcuts. We've got nothing to do but wait right now, so let's drum a little of that tension out. But he's just boffo in combat. I had a starting team member with Kiss Ass, relied on Angela Deth (recruit) and then another starting team member for Hard Ass, and Pizepsi (recruit) for Smart Ass. © Valve Corporation. I'm only just starting the Bizarre and I'm already L14/13 with no grinding. After fighting it's worth to collect cow mucks, which you can sell for good price in Ranger Citadel. You've to be very quick if you wanna to save them. And some work better than others. It all shows that he's the one responsible for all this crisis in AG Center, but he won't tell this immediately. In the Eastern fields, there is an Ag center boss, of a type - doctor Larsen, so it is best to explore this location as the last one and be prepared, as well as possible. Also, remember to spread your weapon skills around - assault rifles will shred through any enemy and they come in plenty of fun variations, but they'll eat through your ammo. All rights reserved. SMG's and EW are situational. So WL3 doesn't have some rangers specialised with CLASSIC to maximise skills whilst others maximise combat stats. Doomsday Prepper – The perk gives 35% status effect resistance but at the cost of not being able to read any skill book. This site is not associated with and/or endorsed by the Deep Silver / Koch Media or inXile Entertainment. I had a starting team member with Kiss Ass, relied on Angela Deth (recruit) and then another starting team member for Hard Ass, and Pizepsi (recruit) for Smart Ass. Betweet old bootles is hard to see safe.

It's a bit of a hassle that I'm not specialized on her, but I don't mind quick saving a bunch of times to get a safe right. There are some instances where that two points of strength made the difference between having two rangers Almost dead, and two rangers Actually dead. (I'd been making a max-cha lockpicker and a max-cha explosive mechanical nerd.). I'm already at the point where everyone has 3 maxed skills and has points left over for whatever. When you turn off both of pumps you'll be able to mount Repeater Unit in main complex. 1 Requirements and Effects 2 Unlocks 3 Recipe 3.1 Recipes The following recipes require Grease Monkey: (NOTE: Times are based on a level one skill and the material that an object is crafted from, which is only reliable for food at the moment, so is rather difficult to calculate, this table is auto-generated): Wasteland is the grandfather of the massively successful Fallout franchise.

He doesn't see a lot of action, but he sees enough to safeguard the sniper from wasting points on moving away from enemies or switching to the side arm. Inside you'll find a gorilla clothes (mask, pants and jacket). Because down below that part, you recomend to do the "normal path": Radio tower-AG-highpool. Regardless, use any Skill Books you find wisely. The Kiss Ass / Hard Ass / Smart Ass skills will get you a lot more variety in how to approach some situations.

The offical subreddit for discussion on the Wasteland series from inXile Entertainment and related titles! I have gotten many different viewpoints on stats and the like. Ryan Korniloff – He'll be attacked by few insects. I don't even remember who Kekkahbah is. I'm not surprised how quickly I'm advancing, the guy has the 4 biggest xp skills plus bookworm, trinket, 10 of Hearts bonus (usually), chicken companion (without ranks thanks to the brush, doubled thanks to another PC), Leader armor. Rabbits attacking cows – A pack of wild rabbits are killing cows. So it was pointed out to me that you don't need 2 high-cha guys to power-level, 1 is just fine as long as you're fine with the party lagging him by 1 level. He'll be attacked by few insects. Also invest in Leadership with a main character to quell your NPC recruits from going rogue all the time (and for the buff that increases your squads' chances to hit with their shots when within a certain proximity to your Leadership character). Don't worry about the fact that she's high level, the way the experience system works will not stopgap your rookies' progress and it'll give you more possibilities when engaging enemies early on, when you still have little health and can't reliably hit anyone. You are not permitted to copy any image, text or info from this page. And with effectively 5 skills handled by 1 guy, everyone else is laser-focused on their weapon and 1 utility skill advancement. Ive spent 5-10 hours trying to strike a balance between game mechanics (stats) and roleplaying, researching which skills are important and covering those between my characters in a meaningful way, dodging misleading tooltips and straight out lies. Anyone else find any surprisingly good builds almost by accident? Pookie The Krogan. Give the high charisma ranger skills which gain XP when used and there will be positive feedback.

So that means you can only fire 2 shots and not be able to move. I guess you could pick a 4th char specialized in shotguns/weaponsmithing.

This page lists all skills in Wasteland 2. I went with all three, because I didn't do much else on that character besides sniper rifles, so I felt comfortable doing that.

Pairing your leader role with your skill monkey role isn’t necessary but it makes sense. If you want melee, I suggest blunt weapons.

Instead of this he will be imitating that he's dying and trying co convince you, that the best idea is to destroy a pump, what of course you can do, but better solution for AG Center is to just cut a water flow. So here is my Skill Monkey that gets me past all the mines, locks, computers and mechanics while still being useful in combat. I made mine a melee guy with lots of mobility so I can spread my team around comfortably and have a guy on retainer to heal them. Wall of plants – You can't pass it until turning off an irrigation system. Your loot crate does not come with on the trip back from L.A. to Arizona, and once you get to the roof of the Seal Beach facility, you can't backtrack.

In the Eastern fields, you need to cut through more Pods, Pod People, flies, larvae and rabbits. I got both of these covered through NPC recruits [Vulture's Cry & Takayuki, respectively] so the points were wasted on my 4 starting characters.